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Cel Shading in Unreal Engine

This is an implementation of Cel Shading in Unreal Engine 5.1

It includes Kajiya-kay shader for hair shading, a custom cel-shading pipeline for cel-skin rendering, and post-processing materials for strokes and crosshatch.

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The left is the cel-shaded (skin) character with kajiya-kay shaded hair. On the right is the default lit of Unreal Engine.

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